VGC Damage Calculator
Understanding damage calculations is crucial for competitive Pokémon battles, especially in VGC. A Pokémon damage calculator helps trainers predict outcomes and optimize strategies.
Key Damage Calculation Formulas
The core formula for damage calculation in Pokémon is:Damage=((2×Level5+2)×Power×AtkDef50+2)×ModifiersDamage=(50(52×Level+2)×Power×DefAtk+2)×Modifiers
Modifiers include:
- STAB (Same-Type Attack Bonus) – 1.5x if the move matches the Pokémon’s type.
- Type Effectiveness – 2x, 1x, 0.5x, or 0x based on weaknesses/resistances.
- Critical Hits – 1.5x damage (unless altered by abilities like Sniper).
- Weather/Abilities/Items – e.g., Sun boosts Fire moves, Choice Band boosts Attack.
When to Use a Pokémon Damage Calculator
- Team Building – Check if your Pokémon can survive key hits (e.g., Flutter Mane’s Moonblast).
- EV Optimization – Allocate EVs to survive specific attacks or secure KOs.
- Move Selection – Compare damage outputs (e.g., *252 Atk Landorus-T Earthquake vs. 4 HP / 0 Def Heatran*).
A Pokémon Counter Calculator can also help identify the best checks for common meta threats.
Special Cases: Beat Up Move Calculator
The Beat Up move’s damage depends on the team’s Attack stats:Beat Up Damage=Base Power10+5×Number of AlliesBeat Up Damage=10Base Power+5×Number of Allies
A Beat Up Move Calculator is useful for strategies like Justified abuse (e.g., Terrakion + Beat Up Whimsicott).
FAQs
How accurate are Pokémon damage calculators?
They’re highly accurate if inputs (stats, EVs, natures, items) are correct, but in-game RNG (random damage rolls) can cause slight variations.
Can a damage calculator help with speed tiers?
Yes! While primarily for damage, many calculators also show speed comparisons to determine who moves first.
Is there a calculator for Max Moves/Dynamax?
Yes—most updated calculators include Dynamax adjustments (e.g., Max Flare’s 1.5x Sun boost).